Bamzooki – Augmented Reality TV Game Show

December 5, 2009 by dieGopen Leave a reply »
VN:F [1.8.3_1051]
Rating: +3 (from 3 votes)

The BBC’s Virtual Studiotechnology was used to enable realtime composition of the 3D rendered graphics with live camera feeds. Each studio camera has a dedicated render PC to render the virtual scene from that camera’s perspective. To know what a studio camera’s perspective is, each camera is fitted with a second ‘Free-D’ camera which points towards the ceiling. On the ceiling are reflective, circular bar codes. The 3-D camera data is fed to a computer system that identifies the targets on the ceiling and calculates that camera’s position and orientation, 50 times a second. Series 4 adopted vinten tracking peds instead of FREE-D as an alternative approach.

Share and Enjoy:
  • Print
  • Digg
  • Sphinn
  • del.icio.us
  • Facebook
  • Mixx
  • Google Bookmarks
  • LinkedIn
  • Live
  • Netvibes
  • NewsVine
  • PDF
  • Reddit
  • RSS
  • Twitter

Related posts:

  1. Vodafone Augmented Reality Game
  2. Firefighter 360 Augmented Reality Game
  3. Augmented Reality via smartphones will rule the game
  4. Interactive Augmented Reality Walk Through
  5. Zerkin Glove. One step beyond.

Advertisement

This website uses IntenseDebate comments, but they are not currently loaded because either your browser doesn't support JavaScript, or they didn't load fast enough.

No Responses

Leave a Reply