Mobile World Congress 2010

February 12th, 2010
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The 2010 Mobile World Congress will be held 15-18 February, in Barcelona Spain.

For four days, this beautiful Mediterranean city will become the place for mobile leaders to gather, collaborate, conduct business and experience VISION IN ACTION.

This year’s Mobile World Congress will include:

  • A world-class thought leadership conference featuring visionary keynotes and action-provoking panel discussions
  • An exhibition with more than 1,300 companies displaying the cutting-edge products and technology that will define the mobile future
  • An Awards ceremony  and industry seminars that highlight the most innovative mobile solutions and initiatives from around the world
  • And most importantly, the planet’s best venue for mobile industry networking, finding business opportunities, and making deals

In 2009, Mobile World Congress hosted approximately 47,000 mobile professionals from 182 countries. More than 50% of these were C-Level executives, and 9,000 of them represented mobile network operators from around the world.  In addition, more than 2,400 members of the press reported from the event, representing more than 1,500 media groups from 76 countries.

If your company wants to be a serious player in the mobile eco-system, you can’t afford to miss the 2010 GSMA Mobile World Congress. Join us in Barcelona and see VISION IN ACTION!

Preview the agenda!

Take the MWC Virtual Tour

Download the Brochure

Highlights from last year’s event

Be a part of Mobile World Congress!

Showcase Applications

The following companies/projects will demonstrate their software in the Mobile AR Showcase:

Would you like to participate?

If you are planning to come to the Mobile Augmented Reality Showcase
@ Mobile World Congress and you have a smartphone, then go to the
Apple AppStore, the Android Market and the Ovi Store and download the
applications from companies mentioned above.

On February 17, don’t forget to bring your business cards, your mobile
handset and your open mind! And maybe an umbrella if it begins to rain.

If you are a provider of an application or service and you would like to
demonstrate as part of the Mobile AR Showcase, there is no cost. We only
request that you help us to populate the Showcase directory of applications
by completing this form (same as button above).

ISMAR 2009 FLARToolKit Contest

September 2nd, 2009
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Thanks to artoolworks

ISMAR 2009 proudly announces the first Flash AR Contest sponsorized by ARToolWorks (www.artoolworks.com). The contest is opened to anyone and is part of the inaugural Arts, Media and Humanities program for ISMAR 2009.

The first place prize is $1000 USD.

Contest Rules

1. Develop a desktop-based AR application using FLARToolKit that can be run from a desktop PC (using no additional input devices other than a Keyboard and Mouse).

2. The AR application should be relevant of the subject areas of Arts, Media or Humanities at ISMAR 2009. The list of topics are:

-AR/MR games and toys,
-Social media and AR/MR,
-AR/MR in advertising and marketing,-
AR/MR in musical performance,
-AR/MR art installations,
-AR/MR performance,
-AR/MR cultural heritage,
-AR/MR multimedia literacy,
-AR/MR product design,
-AR/MR Ecological interventions,
-Social media, tactical media and AR/MR,
-Transhumanism, post-humanism, and AR/MR.

3. The application will be submitted as a zip file (see submission process below) and its originality, style and potentially will be judged by a panel of experts during ISMAR 2009. The zip file must contain the final .swf flash file and also all of the source code and content use to build the application.

4. All the applications will be demonstrated on the ISMAR 2009 website and will be made available during ISMAR 2009 for the attendees.

5. The winner will be announced and awarded at the ISMAR 2009 dinner (and posted on the ISMAR 2009 website).

6. At the end of the competition, a selected range of applications will be made available on the ARToolWorks website (http://www.artoolworks.com). Contestants must be willing to have their work hosted on the ARToolWorks website and for the source code of the applications to be provided (as required by the FLARToolKit GPL license). ARToolWorks will credit each of the works and provide a link back to the authors website.

7. The application must be developed by the contestant, and each contestant may only enter the contest once.

Deadline

Competition entries are due by 5pm PST, Friday October 9th (6 weeks). If your submission is received after this deadline, it won’t be considered as an entry for the competition.

Submission Process

The entrant should:

1. Build a compressed package (zip recommended) including: the built swf, the dependencies of your application (subdirectories as assets), a src directory (including all the source code of your application), a pattern directory (with jpg or png of used patterns) and a readme file (readme.txt). The source code should be provided only to ensure that your code is original. Ensure that your application is properly running from the swf – we won’t recompile your application.

2. The readme file should contain a short statement of your work: what the user should see and how the application is run, the role of AR/MR in this work, and its applicability to the Arts, Humanities or Media areas.

3. Send the package file by email to Raphael Grasset at raphael.grasset@hitlabnz.org If the file is too big, provide a FTP address or HTTP address where the package can be downloaded by the panel. If you have any inquiries related to the rules of the competition or the submission process, email raphael.grasset@hitlabnz.org

Coder’s Dashboards

July 4th, 2009
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Register to get Candies! Tutorials, snippets, resources and more for coders.