The 2010 Mobile World Congress will be held 15-18 February, in Barcelona Spain.
For four days, this beautiful Mediterranean city will become the place for mobile leaders to gather, collaborate, conduct business and experience VISION IN ACTION.
This year’s Mobile World Congress will include:
A world-class thought leadership conference featuring visionary keynotes and action-provoking panel discussions
An exhibition with more than 1,300 companies displaying the cutting-edge products and technology that will define the mobile future
An Awards ceremony and industry seminars that highlight the most innovative mobile solutions and initiatives from around the world
And most importantly, the planet’s best venue for mobile industry networking, finding business opportunities, and making deals
In 2009, Mobile World Congress hosted approximately 47,000 mobile professionals from 182 countries. More than 50% of these were C-Level executives, and 9,000 of them represented mobile network operators from around the world. In addition, more than 2,400 members of the press reported from the event, representing more than 1,500 media groups from 76 countries.
If your company wants to be a serious player in the mobile eco-system, you can’t afford to miss the 2010 GSMA Mobile World Congress. Join us in Barcelona and see VISION IN ACTION!
If you are planning to come to the Mobile Augmented Reality Showcase
@ Mobile World Congress and you have a smartphone, then go to the
Apple AppStore, the Android Market and the Ovi Store and download the
applications from companies mentioned above.
On February 17, don’t forget to bring your business cards, your mobile
handset and your open mind! And maybe an umbrella if it begins to rain.
If you are a provider of an application or service and you would like to
demonstrate as part of the Mobile AR Showcase, there is no cost. We only
request that you help us to populate the Showcase directory of applications
by completing this form (same as button above).
The Whisper Deck is a voice-controlled augmented reality data visualization tool that immerses users within a fluid information ecosystem of their own design.
Using an off the shelf Vuzix CamAR head mounted display, users can look around their local environment. A special symbol visible in the environment causes the 3D interface of the Whisper Deck to appear. Users can speak commands to the model to cause it to search the Internet and return relevant information, including spoken definitions from Wikipedia, images from Picasa, Flickr and Google Images, as well as search term comparisions from Google Trends.
Explore a whole new way to window shop, with Google and your mobile phone
What if you could decide where to shop, eat or hang out, with a little help from local Google users?
It might take you a while to ask them all, so to make it easier Google’ve launched a new effort to send window decals to over 100,000 local businesses in the U.S. that have been the most sought out and researched on Google.com and Google Maps. Google’s calling these businesses the “Favorite Places on Google” and you’ll now start to find them in over 9,000 towns and cities, in all 50 states. You can also explore a sample of the Favorite Places in 20 of the largest U.S. cities at google.com/favoriteplaces. Each window decal has a unique bar code, known as a QR code that you can scan with any of hundreds of mobile devices — including iPhone, Android-powered phones, BlackBerry and more — to take you directly to that business’s Place Page on your mobile phone. With your mobile phone and these new decals, you can easily go up to a storefront and immediately find reviews, get a coupon if the business is offering one or star a business as a place you want to remember for the future. Soon, you’ll be able to leave a review on the mobile page as well, just like on your desktop.
A sample program of NyARToolkit Application on Google Android Emulator. Marker detection part is mostly same as original NyARToolkit (just a few changes are applied).
Video image is sent by Java program which uses socket connection to the emulator because camera device emulation has not been implemented on Android SDK.
The archive includes archive of Eclipse project and demo program to send images that taken by camera to the emulator.
Today Adobe will announce *FULL* Flash Player for 19 of 20 mobile brands
At MAX, Adobe’s worldwide developer conference will announce with its partners their progress to bring Flash support to, between others, BlackBerry handsets. I guess iPhone will be again the black ship of the story… Anyway, an Organization of 50 companies called Open Screen Project created by Adobe to promote the evolution of richer mobile, tv, and desktop browsing experiences, by giving the welcome to BlackBerry, will achieve 19 out of 20 mobile handset top manufacturers.
Adobe is also announcing support for HTTP streaming and several new mobile-ready features, including multi-touch, gestures, accelerometer, and screen orientation.
Flash Player 10.1 is the first consistent browser-based runtime from the Open Screen Project that offers browsing of Flash-based web apps, HD video, and other content on smartphones, netbooks and other Internet-enabled devices.
Flash support is also expected for several other mobile platforms, including Google Android, Symbian, Palm webOS, and Windows Mobile. A public developer beta will be available for Windows Mobile, webOS, and desktop operating systems before the end of the year. A public developer beta for Android and Symbian should be announces early in 2010, with general availability and publicly available devices coming in the first half of 2010.
That sounds great for AR mobile development! Just to let you know that Adobe is also interested in FLARToolkit, watch this Augmented Reality presentation for MAX 2009: http://max.adobe.com/MAXar/
So it sounds like sooner than later we will be delivering FLAR experiences on mobiles -Probably using also gyro, accelerometer and GPS-.
Personalized Media have developed a list of the top 16 Augmented Reality Business Models.
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1. IN SITU:
Aiding sale by seeing projects placed in the environment before completion. The benefit of a customer or client seeing a finished project, before it is complete. For example 1) real estate agents can scan and show an empty house full of stylish furniture or 2) an architect who can show the billion dollar client the skyscraper as a model perfectly aligned with the other buildings on the empty site and 3) Customers who want to see what the clothes look like on ‘them’. The list of applications goes on.
2. UTILITY:
Selling life enhancing AR applications perceived as useful. Development and commercial sale of applications such as underground train orientation, bus stops & times, traffic alerts, airport gates & plane arrivals etc: all overlaid in real space. Sometimes called AR browsers as they cross reference what or who you are looking at with anything or everything off the web.
3. TRAINING:
Hands-on with complex equipment and work scenarios. Using ‘outline’ recognition this allows us to be virtually ‘hands-on’ with complex equipment in difficult-to-practise work scenarios. Bomb disposal, surgery, flight simulation. . Indeed according to wikipedia the actual phrase Augmented Reality was coined by Tom Caudell in 1992 while at Boeing where workers trained to wire aircraft on AR systems. A massive industry for the developer community charging b2b rates.
4. SOCIAL GAMING:
Both connotations of the word, pay-per-play mixed reality games in physical space. The potential to run pay per play (e.g: virtual paintball style) games in physical location and also live connected betting on sports or other competitive play – e.g: You point your iPhone at the horse and wirelessly place a bet – mid race! (odds adjusted of course) or using basic surface AR you play with others in a new kind of ‘games’ room!
5. LOCATION LAYERS:
Blended guides to new places, tourism, enhanced travelling or themed space. For travellers just arrived at your city, theme park or other experience you can provide them with pay for tools that will help them take the most ‘mutually beneficial’ route after they arrive. Free data from wikipedia, local bloggers or more commercial entities add depth.
6. VIRTUAL DEMO:
Display to promote sale, of product in pre-release or remotely via catalogue etc: To promote advance sales before the consumer gismo hits the stores, an AR display or the device/s so potential customers can manipulate it, see it from all sides, even customise the order. We may see future stores displaying the majority of items on the shop floor as AR while the item is shipped to your house before you get home! The reverse of this, an AR catalogue that pops up models to help you build or see the product in 3D.
7. EXPERIENTIAL EDUCATION:
Pay-per-visit educational services to museums, ancient sites etc: Pay-per-visit (ppv) to visit highly experiential museums, theme parks, zoos, ancient sites or exhibitions but with a higher purpose of providing deeper levels of information & visual sense than a simple plague or hard to follow guide book ever will. The sleepy animals in the zoo come to life, the ancient fossil is animated into an overlaid Google Earth, the Battle is enacted ‘on the original battlefield.
8. ENHANCED CLASSIFIEDS:
An AR directory that promotes local 3rd parties product & services overlaid at the location. One of the obvious apps where someone in a city or town looking for a specific item could be ‘guided’ to it. A very affiliate model where the company that owns the Augmented Reality listing mechanism will take a slice of any fulfilled sales. A lot more to this of course.
9. 3D VIRALS:
Branded company or personal promotion & ads using ‘cool’ 3D toys. Pattern based 3D model that entertains and is spread virally. The YouTube moment as a million links to cool ‘3D stuff’ that takes place next to you. Already we see some AR apps that allow you to record scenes of you interacting with said ‘3D viral’ and pass those around too, titillation, quirky giveaways– JibJab-type, put ‘you’ in the cartoon but revered, they are with you in 3D space.
10. PERSONALIZED SHOPPING:
Walking around stores made relevant, opt in personalization and targeting. The oft mentioned Minority Report example. But in the pulled model, here you can deliver information to potential customers scanning stores, streets or shelves for discounted or personally relevant products.
11. COOPERATION:
Service industry for augmented virtual meetings. We are all familiar with video conferencing, a few have dabbled in 3D virtual world get togethers but AR meetings are a game changer. The potential here using ‘discrete’ personal screens is to have the inevitable remote meeting with live feeds of your colleagues, blended into your room – pay-per-ARmeet
12. BLENDED BRANDING:
The equivalent of hoardings, virtual poster ads. Once given a reason to be scanning outdoor areas with their AR devices the potential to deliver topical, timely and relevant ads or branding into the scene. Again care must be taken as AR spam (like social network spam) will quickly irritate, but like free to air TV, using various sponsored or freemium biz models will mean a certain amount of branding will be acceptable.
13. AUGMENTED EVENTS:
Pay-per-use of enhanced sport or pop concerts. At live events spectators can pay and then scan their view of the ‘match’ for the latest information on sporting achievement or pop star gossip and of course tracking trails or watching replays in situ, merged over say a static real sporting scene.
14. INTERTAINMENT:
New form experiential TV and films. Following on from my ‘AR story’ post, we know people will pay a premium for a new kind of ‘film’ experience where you ‘live the experience’. How about one that plays out at ‘your’ place. Semi customised marker or location AR apps will layer Brad or Angie into your lounge, onto the coffee table or your ‘composited’ in real time into the latest Mixed Reality TV show. Combined with 3D viewing technology will make Blu-Ray seem so 18th century.
15. UNDERSTANDING SYSTEMS:
Creating AR for internal or exploded views of complex objects. Primarily useful in training or helping sell something where physically taking it apart is not possible a view of a car or other complex object can be enhanced. Labels or even an exploded view in real time can help get the message across.
16. RECOGNITION & TARGETING:
Pushing ‘relevance’ to outdoor consumers – facial recognition linked to online data. To be used with care! It will be interesting to see how privacy laws affect this but in a pushed model you could ‘scan’ visitors to your store, identify their faces, do background links to their ‘social networks’ followed by personal targeting while they are shopping. We all know this is going to happen!
Augmented Reality (AR), the class of technologies that places sets of data on top of other views of the world around a user, is fast becoming a very crowded market. Austrian AR browser maker Wikitude has taken a very competitive step this afternoon with the release of its Application Programming Interface (API) to power AR browsers on any other application.
The company says its API
“Represents the emergence of an open AR development platform which could further drive the adoption of Wikitude as a potential standard for developers who want to create their own mobile AR experience. Get ready to see Augmented Reality come to far more mobile applications and for Wikitude’s competitors to respond.”
Wikitude displays Wikipedia and user-contributed Points of Interest over the camera view of Android phones, over a Google map or in list form. Wikitude.me provides an easy way for anyone to add Points of Interest that are immediately available to Wikitude mobile users. The company has said in the past that it intends to put all of that data under a Creative Commons license. The new API will allow an Augmented Reality camera view to be added to any other Android application that contains geographic data. Hopefully an API will be available from iPhone apps when the next version of the iPhone operating system is released. (We’ve asked Wikitude about that.)
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Wikitude says it worked with more than 100 developers from 25 countries in building its API. Both commercial and non-commercial API keys are available to remove the watermark placed over non-keyed implementations. The API allows developers to customize the actions that occur when info-balloon overlays are clicked on and change the menu options for the AR browser.
Will competitors like Layar, AcrossAir, Tochnidot, RobotVision and others release APIs soon as well? They have to be working on it, but Wikitude appears to have the most open disposition, one of the broadest developer communities and thus may be the best suited to become the AR platform of choice.
There are enough players in the AR field already that the competition will likely come down to two things: usability of interfaces and developer-friendliness. May the games begin!
How to advertise an Android smartphone? Easy: Lets Augment it!
Vodafone Netherlands has stepped up the potential of the medium, by launching a modern day variant of the playground classic ‘tag’ for the Google/OHA (Open Handset Alliance) Android platform.
Vodafone introduced a game where players can ‘tag’ each other using the HTC Magic phone via the camera and a specialised app.
The Go Tag app allowed players to ‘tag’ their rivals by using image recognition technology to identify the target’s shirt colour when a picture was taken.
Devices like the Android HTC Magic and the iPhone 3GS are expected to pave the way for augmented reality applications, mainly because these devices are equipped with a digital compass that complements the GPS functions on the handsets.
geoPaste is an Augmented Reality (AR) application for creating, publishing, viewing and interacting with digital content geo pasted into the real world.
geoPaste content can include drawings, background images and audio as well as providing links to web site pages, phone numbers, sms, email addresses and Google Maps™ links.
geoPaste can be used both publicly and privately for many purposes including geo located virtual billboards, commercial labelling, digital graffiti, field work, notes, reminders, social commentary, even as an alternative to obscure barcodes.
As we explained in early posts, iPhone will release in september the live video library that will allow systems like Layar to be used on apple devices.
For now Layar works only on Android phones.
Layar situation
Already downloaded 50.000 times since launched, there are already 68 layers available around the globe.
You can find stores, tourist guides, transit info and many others. 110 layers are yet to come..
Mr. Lens-FitzGerald, co-founder of Layar said:
“There are already local directories like Google Local search, but with Layar, you can supply services based on that customer at that moment. Layar allows for context-aware services, because the phone has sensors of where that person is, who that person is, what kind of weather there is. It’s not just about finding people; it’s about providing a service that’s context-aware. [Consumers] found you; how can you help them right now?”
There is a part of the developers AR community that still need a sign to believe in AR Mobiles