ActionScript for Mobiles – for iPhone too!

October 6th, 2009
VN:F [1.8.3_1051]
Rating: +2 (from 2 votes)

One step beyond to have Augmented Reality on Mobiles.

Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3! These applications can be delivered to iPhone and iPod touch users through the Apple App Store.

A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year.

How AS3 looks on: Palm, iPhone, Windows Mobile, Android OS, Nokia Symbian OS, BlackBerry, TVs…

At MAX 2009, Kevin Lynch, Adobe CTO, demos Flash Player 10.1 for mobile devices, smartphones and netbooks.

Flash for mobiles? Really?

October 5th, 2009
VN:F [1.8.3_1051]
Rating: +1 (from 1 vote)

Today Adobe will announce *FULL* Flash Player for 19 of 20 mobile brands

At MAX, Adobe’s worldwide developer conference will announce with its partners their progress to bring Flash support to, between others, BlackBerry handsets. I guess iPhone will be again the black ship of the story… Anyway, an Organization of 50 companies called Open Screen Project created by Adobe to promote the evolution of richer mobile, tv, and desktop browsing experiences, by giving the welcome to BlackBerry, will achieve 19 out of 20 mobile handset top manufacturers.

Adobe is also announcing support for HTTP streaming and several new mobile-ready features, including multi-touch, gestures, accelerometer, and screen orientation.

Flash Player 10.1 is the first consistent browser-based runtime from the Open Screen Project that offers browsing of Flash-based web apps, HD video, and other content on smartphones, netbooks and other Internet-enabled devices.

Flash support is also expected for several other mobile platforms, including Google Android, Symbian, Palm webOS, and Windows Mobile. A public developer beta will be available for Windows Mobile, webOS, and desktop operating systems before the end of the year. A public developer beta for Android and Symbian should be announces early in 2010, with general availability and publicly available devices coming in the first half of 2010.

That sounds great for AR mobile development! Just to let you know that Adobe is also interested in FLARToolkit, watch this Augmented Reality presentation for MAX 2009: http://max.adobe.com/MAXar/

So it sounds like sooner than later we will be delivering FLAR experiences on mobiles -Probably using also gyro, accelerometer and GPS-.

via: http://www.readwriteweb.com/archives/author/jolie-odell.php

“junaio” New AR Mobile platform

September 18th, 2009
VN:F [1.8.3_1051]
Rating: +2 (from 2 votes)

metaio, will Launch Its Mobile Augmented Reality Platform junaio On November 2nd

San Francisco, September 18th 2009 – Today, metaio officially announced the launch date of junaio, its mobile augmented reality platform. On November 2nd, the leading company in augmented reality will release a first version exclusively for the iPhone. More features will be released soon after, including capabilities on the Android and Symbian platforms.

The world as seen through junaio

junaio will change the way we create, access and share information. By combining innovative online and mobile technologies, junaio will allow users to see location-based content through the display of a mobile device. Users can leave traces, messages or objects and visually interact with their friends or anyone else in the world. Already existing web services can be enhanced and completely new ways of interaction can be created. Whether it is social networks, multimedia content or game concepts – virtually anything can be embedded in the real world and connected to a certain place.

“The possibilities are endless, we are taking the Internet outside to the real world,”

says Thomas Alt, Chief Executive Officer of metaio.

Seeing location-based multimedia content through the display of your mobile device is only one part of the story.

“Mobile augmented reality is all about the user´s orientation. But to deliver a really useful and robust application, you have to be user oriented,”

says Peter Meier, Chief Technology Officer. metaio is defining a new dimension in mobile augmented reality through incorporation of features that will allow better usability and social interaction. junaio is the result of more than six years application development in augmented reality and months of research and usability tests for mobile applications. So get ready for the ultimate Outernet experience!

For more information and updates, please refer to: www.junaio.com

AR Mobile: A bag full of smoke?

August 6th, 2009
VN:F [1.8.3_1051]
Rating: 0 (from 0 votes)

A nice CNN article.

(CNN) — Blair MacIntyre imagines a world where tiny clouds of information — Facebook statuses, business cards, Twitter posts — float above all of our heads.

“Augmented reality” can combine live video with data and information from the Internet. In some ways, it’s not that far from reality.
Advancements in mobile phone technology have cleared the way for a coming wave of “augmented reality” applications that merge the physical world with information compiled about people and places on the Internet.

“When the technology gets there, this stuff could be amazingly useful and mildly terrifying in some ways”

Said MacIntyre, an associate professor at the Georgia Institute of Technology who has taught classes in augmented reality for a decade.

The idea of pairing digital information with our real, 3-D environments is not especially new — think robot-human vision in the “Terminator” movies. MacIntyre even plodded about college campuses in the 1990s wearing a 40-pound backpack and nerdy goggles, trying to make something similar happen.

But as mobile phones become better equipped with GPS systems, which use satellites to locate the phones; compasses, which tell the direction the phone faces; and accelerometers, which relay the device’s tilt; the once-lofty idea of augmented reality is being put into the hands of consumers.

In the Netherlands last month, a company called SPRXmobile released a mobile browser, Layar, that lets people see pieces of this new info-reality through their phone screens.

A Layar user sets his or her phone to video mode, aims it around and sees all kinds of information pop up on the screen: blinking dots on apartments that are for sale, the values of those units, pull-down reviews of the bar up on the corner or details about sales at a nearby retail store. Watch a video demo of the app

This makes information easier to find and helps people make better sense of the physical world around them, said Maarten Lens-FitzGerald, co-founder of Layar.

Layar, which bills itself as the first mobile browser that features augmented reality, is only available in the Netherlands and only on certain phones, including Google’s Android, T-Mobile’s G1 and the HTC Magic. But Lens-FitzGerald said the company plans to announce a global expansion plan on August 17 and will develop an app for the iPhone if Apple changes policies that obstruct developers from creating such applications on that device.

A range of other “AR” apps are in development or are on the market. One, called Nearest Tube, highlights subway routes in New York and London. Wikitude is an app that aims to show people encyclopedic information about nearby landmarks. Like Wikipedia, users can add information to the service. The idea could usher in an era of cell-phone tour guides.

But there are doubts about augmented technology on phones.

Lens-FitzGerald, of Layar, is concerned that augmented reality is being over-hyped and may create unrealistic expectations from consumers.

“It’s a cool technology, but yeah, we need to see how much [funding and visibility] our companies will get,” he said. “It’s getting a lot of press now without being proven, but do we make money, are we going to make people happy with it? We don’t know. We’re just starting.”

He added: “It’s like the first TV. We need to build an audience.”

MacIntyre, of Georgia Tech, said the technology behind today’s augmented reality apps is crude. Mobile phone GPS isn’t nearly accurate enough to make sure a Twitter post is tagged to a person, for instance, rather than the lamp post that’s 50 feet away.

Furthermore, the idea behind the information-reality mesh on mobile phones is off-base, he said.

“I don’t see them answering a problem that needs to be solved,” added MacIntyre, who believes two-dimensional maps can be used to display information much more easily with current technology.

More functional problems exist as well. People don’t necessarily want to walk around the world holding cell-phone screens in front of their faces. And the world’s information has to be tagged geographically to make sense in an augmented-reality setting.

But MacIntyre does see a bright future for augmented reality.

Within a year, mobile phone applications will become much more functional, he said, and in the foreseeable future, augmented reality will move off of phone screens and onto futuristic sunglasses, whose wearers will see blips of information about everything around them, he said.

If that happens, the “Terminator” vision will have truly arrived.

Source: CNN By John D. Sutter

Flash player 10 for smartphones!?

July 13th, 2009
VN:F [1.8.3_1051]
Rating: 0 (from 0 votes)

Shantanu Naraye, CEO of Adobe, recently announced during Adobe’s ‘earnings call’ with investors that they will release a beta version of Flash Player 10 (FP10) for smartphones. The release will come during October at Adobe MAX 2009. We knew this was coming but now we have a set date and confirmation.

“We are bringing Flash Player 10 to smartphone class devices to enable the latest web browsing experience. Multiple partners have already received early version of this release and we expect to release a beta version for developers at our Max conference in October. Google’s Android, Nokia’s Symbian OS, Windows Mobile and the new Palm Web OS will be the first devices to support web browsing with the new Flash player…”

One question: Will they let us access live video?

Tomorrow is just a day away. (not for you iPhone, sorry)